HOPPY HOBBY
One frog's existential story
This game was made in 2014, a time when the era of solo developers, whose projects "took off" and started earning $10,000+ daily, hadn't yet passed. However, this didn't happen with Hoppy Hobby.

The idea was to create a simple and engaging game mechanic. The game was quickly designed and developed for PC, iOS, and Android.

After a while, it caught the attention of the guys from Skillz, who suggested incorporating a feature for online competitions. Over time, Hoppy Hobby on iOS gained a significant number of players in its online mode.

Monetization was achieved through commissions from Skillz and by displaying advertisements.

Technologies:
iOS (iPhone, iPad): Objective-C + Cocos2D
Android, PC: Game Maker Studio.

Who worked on the game:
Andrey Makeev

Currently you can play the remake of the game on the App Store.

Also you can download the MS Windows version of the game:
Download from Google Drive
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